Games Software Global Industry Guide 2018-2022

Global Games Software industry profile provides top-line qualitative and quantitative summary information including: market size (value 2013-17, and forecast to 2022). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.

Key Questions Answered:

– What was the size of the global games software market by value in 2017?

– What will be the size of the global games software market in 2022?

– What factors are affecting the strength of competition in the global games software market?

– How has the market performed over the last five years?

– How large is the global games software market in relation to its regional counterparts?

Scope

Essential resource for top-line data and analysis covering the global games software market. Includes market size data, textual and graphical analysis of market growth trends and leading companies.

The games software market includes retail sales of games for domestic games consoles, handheld games consoles, mobile phones and other wireless devices; and games for PC and Mac desktop computers. Online games are excluded (e.g. Second Life). Console hardware sales are excluded. The market is valued at retail selling price (RSP) with any currency conversions calculated using constant 2016 annual average exchange rates.

Reasons to buy

#NAME?

Table of Contents

Table of Contents

EXECUTIVE SUMMARY 2

Market value 2

Market value forecast 2

Geography segmentation 2

Introduction 14

What is this report about? 14

Who is the target reader? 14

How to use this report 14

Definitions 14

Global Games Software 15

Market Overview 15

Market Data 17

Market Segmentation 18

Market outlook 20

Five forces analysis 21

Games Software in Asia-Pacific 31

Market Overview 31

Market Data 33

Market Segmentation 34

Market outlook 36

Five forces analysis 37

Games Software in Europe 44

Market Overview 44

Market Data 46

Market Segmentation 47

Market outlook 49

Five forces analysis 50

Games Software in Japan 57

Market Overview 57

Market Data 58

Market Segmentation 59

Market outlook 61

Five forces analysis 62

Macroeconomic indicators 68

Games Software in The United Kingdom 70

Market Overview 70

Market Data 71

Market Segmentation 72

Market outlook 74

Five forces analysis 75

Macroeconomic indicators 81

Games Software in The United States 83

Market Overview 83

Market Data 85

Market Segmentation 86

Market outlook 88

Five forces analysis 89

Macroeconomic indicators 95

Games Software in France 97

Market Overview 97

Market Data 98

Market Segmentation 99

Market outlook 101

Five forces analysis 102

Macroeconomic indicators 108

Games Software in Germany 110

Market Overview 110

Market Data 111

Market Segmentation 112

Market outlook 114

Five forces analysis 115

Macroeconomic indicators 121

Company Profiles 123

Leading Companies 123

Appendix 169

Methodology 169

About MarketLine 170

List of Tables

List of Tables

Table 1: Global games software market value: $ million, 2013-17

Table 2: Global games software market geography segmentation: $ million, 2017

Table 3: Global games software market distribution: % share, by value, 2017

Table 4: Global games software market value forecast: $ million, 2017-22

Table 5: Asia-Pacific games software market value: $ million, 2013-17

Table 6: Asia-Pacific games software market geography segmentation: $ million, 2017

Table 7: Asia-Pacific games software market distribution: % share, by value, 2017

Table 8: Asia-Pacific games software market value forecast: $ million, 2017-22

Table 9: Europe games software market value: $ million, 2013-17

Table 10: Europe games software market geography segmentation: $ million, 2017

Table 11: Europe games software market distribution: % share, by value, 2017

Table 12: Europe games software market value forecast: $ million, 2017-22

Table 13: Japan games software market value: $ million, 2013-17

Table 14: Japan games software market geography segmentation: $ million, 2017

Table 15: Japan games software market distribution: % share, by value, 2017

Table 16: Japan games software market value forecast: $ million, 2017-22

Table 17: Japan size of population (million), 2013-17

Table 18: Japan gdp (constant 2005 prices, $ billion), 2013-17

Table 19: Japan gdp (current prices, $ billion), 2013-17

Table 20: Japan inflation, 2013-17

Table 21: Japan consumer price index (absolute), 2013-17

Table 22: Japan exchange rate, 2013-17

Table 23: United Kingdom games software market value: $ million, 2013-17

Table 24: United Kingdom games software market geography segmentation: $ million, 2017

Table 25: United Kingdom games software market distribution: % share, by value, 2017

Table 26: United Kingdom games software market value forecast: $ million, 2017-22

Table 27: United Kingdom size of population (million), 2013-17

Table 28: United Kingdom gdp (constant 2005 prices, $ billion), 2013-17

Table 29: United Kingdom gdp (current prices, $ billion), 2013-17

Table 30: United Kingdom inflation, 2013-17

Table 31: United Kingdom consumer price index (absolute), 2013-17

Table 32: United Kingdom exchange rate, 2013-17

Table 33: United States games software market value: $ million, 2013-17

Table 34: United States games software market geography segmentation: $ million, 2017

Table 35: United States games software market distribution: % share, by value, 2017

Table 36: United States games software market value forecast: $ million, 2017-22

Table 37: United States size of population (million), 2013-17

Table 38: United States gdp (constant 2005 prices, $ billion), 2013-17

Table 39: United States gdp (current prices, $ billion), 2013-17

Table 40: United States inflation, 2013-17

Table 41: United States consumer price index (absolute), 2013-17

Table 42: United States exchange rate, 2013-17

Table 43: France games software market value: $ million, 2013-17

Table 44: France games software market geography segmentation: $ million, 2017

Table 45: France games software market distribution: % share, by value, 2017

Table 46: France games software market value forecast: $ million, 2017-22

Table 47: France size of population (million), 2013-17

Table 48: France gdp (constant 2005 prices, $ billion), 2013-17

Table 49: France gdp (current prices, $ billion), 2013-17

Table 50: France inflation, 2013-17

Table 51: France consumer price index (absolute), 2013-17

Table 52: France exchange rate, 2013-17

Table 53: Germany games software market value: $ million, 2013-17

Table 54: Germany games software market geography segmentation: $ million, 2017

Table 55: Germany games software market distribution: % share, by value, 2017

Table 56: Germany games software market value forecast: $ million, 2017-22

Table 57: Germany size of population (million), 2013-17

Table 58: Germany gdp (constant 2005 prices, $ billion), 2013-17

Table 59: Germany gdp (current prices, $ billion), 2013-17

Table 60: Germany inflation, 2013-17

Table 61: Germany consumer price index (absolute), 2013-17

Table 62: Germany exchange rate, 2013-17

Table 63: Alibaba Group Holding Limited: key facts

Table 64: Alibaba Group Holding Limited: key financials ($)

Table 65: Alibaba Group Holding Limited: key financials (CNY)

Table 66: Alibaba Group Holding Limited: key financial ratios

Table 67: Tencent Holdings Limited: key facts

Table 68: Tencent Holdings Limited: key financials ($)

Table 69: Tencent Holdings Limited: key financials (CNY)

Table 70: Tencent Holdings Limited: key financial ratios

Table 71: BIC Camera Inc.: key facts

Table 72: BIC Camera Inc.: key financials ($)

Table 73: BIC Camera Inc.: key financials (Â¥)

Table 74: BIC Camera Inc.: key financial ratios

Table 75: Rakuten, Inc.: key facts

Table 76: Rakuten, Inc.: key financials ($)

Table 77: Rakuten, Inc.: key financials (Â¥)

Table 78: Rakuten, Inc.: key financial ratios

Table 79: Yamada Denki Co., Ltd.: key facts

Table 80: Yamada Denki Co., Ltd.: key financials ($)

Table 81: Yamada Denki Co., Ltd.: key financials (Â¥)

Table 82: Yamada Denki Co., Ltd.: key financial ratios

Table 83: GAME Digital plc: key facts

Table 84: Tesco Plc: key facts

Table 85: Tesco Plc: key financials ($)

Table 86: Tesco Plc: key financials (£)

Table 87: Tesco Plc: key financial ratios

Table 88: Best Buy Co., Inc.: key facts

Table 89: Best Buy Co., Inc.: key financials ($)

Table 90: Best Buy Co., Inc.: key financial ratios

Table 91: Wal-Mart Stores, Inc.: key facts

Table 92: Wal-Mart Stores, Inc.: key financials ($)

Table 93: Wal-Mart Stores, Inc.: key financial ratios

Table 94: Carrefour S.A.: key facts

Table 95: Carrefour S.A.: key financials ($)

Table 96: Carrefour S.A.: key financials (€)

Table 97: Carrefour S.A.: key financial ratios

Table 98: Groupe Fnac: key facts

Table 99: Groupe Fnac: key financials ($)

Table 100: Groupe Fnac: key financials (€)

Table 101: Groupe Fnac: key financial ratios

Table 102: Amazon.com, Inc.: key facts

Table 103: Amazon.com, Inc.: key financials ($)

Table 104: Amazon.com, Inc.: key financial ratios

Table 105: Expert International GmbH: key facts

Table 106: GameStop Corp.: key facts

Table 107: GameStop Corp.: key financials ($)

Table 108: GameStop Corp.: key financial ratios

Table 109: Metro AG: key facts

Table 110: Metro AG: key financials ($)

Table 111: Metro AG: key financials (€)

Table 112: Metro AG: key financial ratios

List of Figures

List of Figures

Figure 1: Global games software market value: $ million, 2013-17

Figure 2: Global games software market geography segmentation: % share, by value, 2017

Figure 3: Global games software market distribution: % share, by value, 2017

Figure 4: Global games software market value forecast: $ million, 2017-22

Figure 5: Forces driving competition in the global games software market, 2017

Figure 6: Drivers of buyer power in the global games software market, 2017

Figure 7: Drivers of supplier power in the global games software market, 2017

Figure 8: Factors influencing the likelihood of new entrants in the global games software market, 2017

Figure 9: Factors influencing the threat of substitutes in the global games software market, 2017

Figure 10: Drivers of degree of rivalry in the global games software market, 2017

Figure 11: Asia-Pacific games software market value: $ million, 2013-17

Figure 12: Asia-Pacific games software market geography segmentation: % share, by value, 2017

Figure 13: Asia-Pacific games software market distribution: % share, by value, 2017

Figure 14: Asia-Pacific games software market value forecast: $ million, 2017-22

Figure 15: Forces driving competition in the games software market in Asia-Pacific, 2017

Figure 16: Drivers of buyer power in the games software market in Asia-Pacific, 2017

Figure 17: Drivers of supplier power in the games software market in Asia-Pacific, 2017

Figure 18: Factors influencing the likelihood of new entrants in the games software market in Asia-Pacific, 2017

Figure 19: Factors influencing the threat of substitutes in the games software market in Asia-Pacific, 2017

Figure 20: Drivers of degree of rivalry in the games software market in Asia-Pacific, 2017

Figure 21: Europe games software market value: $ million, 2013-17

Figure 22: Europe games software market geography segmentation: % share, by value, 2017

Figure 23: Europe games software market distribution: % share, by value, 2017

Figure 24: Europe games software market value forecast: $ million, 2017-22

Figure 25: Forces driving competition in the games software market in Europe, 2017

Figure 26: Drivers of buyer power in the games software market in Europe, 2017

Figure 27: Drivers of supplier power in the games software market in Europe, 2017

Figure 28: Factors influencing the likelihood of new entrants in the games software market in Europe, 2017

Figure 29: Factors influencing the threat of substitutes in the games software market in Europe, 2017

Figure 30: Drivers of degree of rivalry in the games software market in Europe, 2017

Figure 31: Japan games software market value: $ million, 2013-17

Figure 32: Japan games software market geography segmentation: % share, by value, 2017

Figure 33: Japan games software market distribution: % share, by value, 2017

Figure 34: Japan games software market value forecast: $ million, 2017-22

Figure 35: Forces driving competition in the games software market in Japan, 2017

Figure 36: Drivers of buyer power in the games software market in Japan, 2017

Figure 37: Drivers of supplier power in the games software market in Japan, 2017

Figure 38: Factors influencing the likelihood of new entrants in the games software market in Japan, 2017

Figure 39: Factors influencing the threat of substitutes in the games software market in Japan, 2017

Figure 40: Drivers of degree of rivalry in the games software market in Japan, 2017

Figure 41: United Kingdom games software market value: $ million, 2013-17

Figure 42: United Kingdom games software market geography segmentation: % share, by value, 2017

Figure 43: United Kingdom games software market distribution: % share, by value, 2017

Figure 44: United Kingdom games software market value forecast: $ million, 2017-22

Figure 45: Forces driving competition in the games software market in the United Kingdom, 2017

Figure 46: Drivers of buyer power in the games software market in the United Kingdom, 2017

Figure 47: Drivers of supplier power in the games software market in the United Kingdom, 2017

Figure 48: Factors influencing the likelihood of new entrants in the games software market in the United Kingdom, 2017

Figure 49: Factors influencing the threat of substitutes in the games software market in the United Kingdom, 2017

Figure 50: Drivers of degree of rivalry in the games software market in the United Kingdom, 2017

Figure 51: United States games software market value: $ million, 2013-17

Figure 52: United States games software market geography segmentation: % share, by value, 2017

Figure 53: United States games software market distribution: % share, by value, 2017

Figure 54: United States games software market value forecast: $ million, 2017-22

Figure 55: Forces driving competition in the games software market in the United States, 2017

Figure 56: Drivers of buyer power in the games software market in the United States, 2017

Figure 57: Drivers of supplier power in the games software market in the United States, 2017

Figure 58: Factors influencing the likelihood of new entrants in the games software market in the United States, 2017

Figure 59: Factors influencing the threat of substitutes in the games software market in the United States, 2017

Figure 60: Drivers of degree of rivalry in the games software market in the United States, 2017

Figure 61: France games software market value: $ million, 2013-17

Figure 62: France games software market geography segmentation: % share, by value, 2017

Figure 63: France games software market distribution: % share, by value, 2017

Figure 64: France games software market value forecast: $ million, 2017-22

Figure 65: Forces driving competition in the games software market in France, 2017

Figure 66: Drivers of buyer power in the games software market in France, 2017

Figure 67: Drivers of supplier power in the games software market in France, 2017

Figure 68: Factors influencing the likelihood of new entrants in the games software market in France, 2017

Figure 69: Factors influencing the threat of substitutes in the games software market in France, 2017

Figure 70: Drivers of degree of rivalry in the games software market in France, 2017

Figure 71: Germany games software market value: $ million, 2013-17

Figure 72: Germany games software market geography segmentation: % share, by value, 2017

Figure 73: Germany games software market distribution: % share, by value, 2017

Figure 74: Germany games software market value forecast: $ million, 2017-22

Figure 75: Forces driving competition in the games software market in Germany, 2017

Figure 76: Drivers of buyer power in the games software market in Germany, 2017

Figure 77: Drivers of supplier power in the games software market in Germany, 2017

Figure 78: Factors influencing the likelihood of new entrants in the games software market in Germany, 2017

Figure 79: Factors influencing the threat of substitutes in the games software market in Germany, 2017

Figure 80: Drivers of degree of rivalry in the games software market in Germany, 2017

Figure 81: Alibaba Group Holding Limited: revenues & profitability

Figure 82: Alibaba Group Holding Limited: assets & liabilities

Figure 83: Tencent Holdings Limited: revenues & profitability

Figure 84: Tencent Holdings Limited: assets & liabilities

Figure 85: BIC Camera Inc.: revenues & profitability

Figure 86: BIC Camera Inc.: assets & liabilities

Figure 87: Rakuten, Inc.: revenues & profitability

Figure 88: Rakuten, Inc.: assets & liabilities

Figure 89: Yamada Denki Co., Ltd.: revenues & profitability

Figure 90: Yamada Denki Co., Ltd.: assets & liabilities

Figure 91: Tesco Plc: revenues & profitability

Figure 92: Tesco Plc: assets & liabilities

Figure 93: Best Buy Co., Inc.: revenues & profitability

Figure 94: Best Buy Co., Inc.: assets & liabilities

Figure 95: Wal-Mart Stores, Inc.: revenues & profitability

Figure 96: Wal-Mart Stores, Inc.: assets & liabilities

Figure 97: Carrefour S.A.: revenues & profitability

Figure 98: Carrefour S.A.: assets & liabilities

Figure 99: Groupe Fnac: revenues & profitability

Figure 100: Groupe Fnac: assets & liabilities

Figure 101: Amazon.com, Inc.: revenues & profitability

Figure 102: Amazon.com, Inc.: assets & liabilities

Figure 103: GameStop Corp.: revenues & profitability

Figure 104: GameStop Corp.: assets & liabilities

Figure 105: Metro AG: revenues & profitability

Figure 106: Metro AG: assets & liabilities

    Pricing

Discounts available for multiple purchases.

reportstore@marketline.com
+44 20 7947 2960

Saved reports